Fans of the games will know that Six is not a normal child she consistently displays disregard for the wellbeing of others in favor of saving herself. Very Little Nightmares, a mobile game set in the same universe, also takes place before Little Nightmares and shows Six’s escape from a terrifying, mysterious mansion called The Nest. This isn’t the first time Tarsier has decided to go backwards in its storytelling, either. Her iconic yellow coat is found in Little Nightmares 2 as well, further confirming that it takes place earlier in the timeline. Little Nightmares 2 is a prequel to the events of Little Nightmares, giving more background to the character of Six and showing how she came to acquire the insatiable hunger she faces in the original game. Little Nightmares 3 Could Be Another Prequel That said, a few things are known for certain that could make an impact on a potential third installment. It’s up to the player to interpret the world, the characters, and the story, which has inevitably led to dozens of fan theories. After all, the stories of the Little Nightmares games are told without any dialogue or explicit explanations that lay out the rules of the universe. The developer may choose to leave some of those mysteries up to fans’ imaginations, but the possibilities are truly endless. If Little Nightmares 3 is in the works, what could it be about? There are multiple avenues that Bandai Namco could take if it decides to continue with the franchise, and many unanswered questions fans want answers to. RELATED: 10 Underrated Horror Games (That Came Out in the Last 5 Years) It seems unlikely that Little Nightmares is done for good.
LITTLE NIGHTMARES WIKI FULL
Even if a full game isn't in the future, a DLC, spin-off, or mobile game like Very Little Nightmares very well could be. It's not too far-fetched to believe this might happen, as Bandai Namco has already expressed interest in continuing the franchise, thanks in part to the widespread success of Little Nightmares 2. Bandai Namco served as the publisher for Little Nightmares and owns the rights to the IP, meaning it could take on a new game itself without Tarsier's involvement. Tarsier Studios is done with the Little Nightmares franchise and ready to explore new IPs, but luckily for fans, all is not lost quite yet. MAJOR SPOILERS for Little Nightmares and Little Nightmares 2 below, so proceed with caution.Ī third installment has not been announced, and it may not be happening at all. After a shocking twist in the finale, fans are hopeful it isn’t the end. The first moved moderately, they second moved rapidly, and the third moved slowly.Little Nightmares 2, the highly anticipated sequel to Bandai Namco’s Little Nightmares, was released February 11, but fans are already speculating what could be next for Six and her companion, Mono. In Very Little Nightmares, the Child with the Raincoat had to travel through a large corridor with three Eyes inside of it. The door that they have to open also appears to look similar to the other Eyes but without the light. He also has to solve a puzzle that involves making three eyes close using a light, but these lights do not shine a petrifying eye. In the Residence DLC, The Runaway Child activates an Eye in a room full of statues. The same Eye that we first saw in the main game reappears in The Depths DLC, and The Runaway Child had to sneak past it backwards. They had to hid behind a mop cart that went side to side as the ship swayed. Another eye appears just after Six escapes the area where they had to turn the power off. Six had to avoid it by crawling behind objects while the it's light wasn't shining in their area. Just before Six enters the a bedroom, an Eye appears looking around for escaped prisoners. We first encounter an Eye above the entrance that The Janitor walks through when he is first seen. They appear to be giant grey steel eyes with lights for their pupils. Eye-related puzzles with eyes about the same size make many appearances in The Residence DLC. On many occasions, giant eyes can be seen having been carved into parts of structures or painted onto walls. Eyes, for some reason, seem to have some sort of unspoken significance in the game, even being apart of the game's logo. These characters seem to be one of the only enemies that represents a reoccurring symbol that is seen throughout the game.
These creatures have the ability to be turned on and off by the giant humanoids that inhabit the Maw. When looking from side to side, they made a stone-like noise. One example of this is when spotting a moving object/creature, they will stop and focus their attention to it until the movement is stopped.
These robots appear to be artificially intelligent.